Icosahedron Command
- Icosahedron( <Equilateral Triangle> )
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Creates an icosahedron having as base the given equilateral triangle.
- Icosahedron( <Point>, <Point>, <Direction> )
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Creates an icosahedron having the segment between the two points as an edge. The other vertices are univocally determined by the given direction, that needs to be:
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a vector, a segment, a line, a ray orthogonal to the segment, or
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a polygon, a plane parallel to the segment.
The created icosahedron will have:
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a face with the segment as an edge in a plane orthogonal to the given vector/segment/line/ray, or
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a face with the segment as an edge in a plane parallel to the polygon/plane.
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- Icosahedron( <Point>, <Point>, <Point>)
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Creates an icosahedron with the three points of the first face. The points have to draw an equilateral triangle for the icosahedron to be defined.
- Icosahedron( <Point>, <Point>)
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Creates an icosahedron with the two points of the first face, and the third point automatically created on a circle, so that the icosahedron can rotate around its first edge.
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See also Cube, Tetrahedron, Octahedron, Dodecahedron commands. |