IntersectPath Command

IntersectPath( <Line>, <Polygon> )

Creates the intersection path between line and polygon.

IntersectPath(a, triangle) creates a segment between the first and second intersection point of line a and polygon triangle.

IntersectPath( <Polygon>, <Polygon> )

Creates the intersection polygon between two given polygons.

IntersectPath(quadrilateral, triangle) creates a new polygon as intersection of the two given polygons.

The new polygon can either be a quadrilateral, a pentagon or a hexagon. This depends on the position of the vertices of the given polygons.

IntersectPath( <Plane>, <Polygon> )

Creates the intersection path between plane and polygon.

IntersectPath(a, triangle) creates a segment between the first and second intersection point of plane a and polygon triangle in the plane of the polygon.

IntersectPath( <Plane>, <Quadric> )

Creates the intersection path between plane and quadric.

IntersectPath(a, sphere) creates a circle as intersection between plane a and quadric sphere.

See also Intersect and IntersectConic commands.