Ray Command

Ray( <Start Point>, <Point> )

Creates a ray starting at a point through a point.

Ray( <Start Point>, <Direction Vector> )

Creates a ray starting at the given point which has the direction vector.

  • When computing intersections with other objects, only intersections lying on the ray are considered. To change this, you can use Outlying Intersections option.

  • See also Mode ray.svg Ray tool.