Tetrahedron Command
- Tetrahedron( <Equilateral Triangle> )
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Creates a tetrahedron having as base the given equilateral triangle.
- Tetrahedron( <Point>, <Point>, <Direction> )
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Creates a tetrahedron having the segment between the two points as an edge. The other vertices are univocally determined by the given direction, that needs to be:
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a vector, a segment, a line, a ray orthogonal to the segment, or
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a polygon, a plane parallel to the segment. The created tetrahedron will have:
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a face with the segment as an edge in a plane orthogonal to the given vector/segment/line/ray, or
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a face with the segment as an edge in a plane parallel to the polygon/plane.
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- Tetrahedron( <Point>, <Point>, <Point>)
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Creates a tetrahedron with the three points of the first face. The points have to draw an equilateral triangle for the tetrahedron to be defined.
- Tetrahedron( <Point>, <Point>)
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Creates a tetrahedron with the two points of the first face, and the third point automatically created on a circle, so that the tetrahedron can rotate around its first edge.
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See also Cube, Octahedron, Icosahedron, Dodecahedron commands. |